Before we begin, if you haven’t yet gotten to fighting the final boss in Etrian Odyssey IV’s main story, you might want to read something else. I’ll most likely blab about how to beat Heavenbringer easily and spoil the fight for you. You have been warned. Don’t go crying to me or throw a hissy fit if you still read it anyway and spoiled the fight for yourself.
Yeah I know I should have beaten the main story of Etrian Odyssey IV earlier (I did get the game during its release.) but then a game called “Monster Hunter 3 Ultimate” came along and that was what I played for about 2 months straight. (If you are curious, I am already Hunter Rank 5 and doing the 9 Star Village Quests.) I got burned out playing nothing but Monster Hunter 3 Ultimate so yeah, I decided it was the right time to continue Etrian Odyssey IV. The point where I stopped before MH3U distracted me was when I was about to explore the 5th Labyrinth, Forgotten Capital. Kinda disappointed that the Forgotten Capital is just 1 floor which is also connected to the previous labyrinths. Anyway, after mapping the entire floor, finishing some quests, gaining levels, and beating the Cursed Prince, it is time for the showdown with the final boss for the main game, Heavenbringer. I was so prepared for this fight. I was already at max level (Level 70 is the max level for the main game.) and stocked up on curatives. I then go confront it and after beating it I couldn’t help but utter “Huh?” in disbelief on how easy Heavenbringer is to beat. Now I know what some of you are thinking, “Well, you are already at max level. What do you expect?” Well the thing is in every Etrian Odyssey game the final boss for the main game is always challenging even when you are at max level. It is your preparedness that will determine if you will overcome the boss or not. Do you want to know how to make the Heavenbringer fight so yawn inducing easy? Use a bind skill. (Either from an Arcanist or a Sniper class.) Heavenbringer consist of 3 parts: Heavenbringer (head), Destroyer Arm, and Illusion Arm. I used the Arcanist’s Hood Circle to bind Heavenbringer (head) and when you got the head bound the fight becomes a joke. It can’t do combination moves with both it’s arms and if you destroyed both arms and the head is the only thing remaining it will do absolutely nothing during it’s turn to attack. I am not sure if binding the head affects the regeneration of both hands though I guess it doesn’t matter much because during the duration of the bind I had enough time to throw everything that I got to destroy it’s face and reveal the Bared Essence. Afterwards it’s just a matter of using your strongest attacks at the Bared Essence and Heavenbringer is defeated. (If you did not defeat the Bared Essence fast enough, the face regenerates but with only a sliver of health. Any damage you have done to the Bared Essence is retained though.) So yeah, the fight was a disappointment. Didn’t even break a sweat from the battle. I guess I shouldn’t be to hard on it. Etrian Odyssey IV was supposed to bring in new players to the series. My party consisted of Fortress/Landsknecht, Imperial/Runemaster, Bushi/Nightseeker, Arcanist/Medic, and Runemaster/Imperial.
All that is left now is to do the Post Game stuff. Before I dive in to that though, I’m going to retire my party and make better recruits. I was thinking of replacing my Bushi/Nightseeker with a Nightseeker/Arcanist. I read somewhere that status ailments are more useful in the post game dungeon so I’m willing to give the Nightseeker class a chance. I have also been messing around with a skill simulator to plan ahead on what skills I would want to have. The Mistral Guild’s adventure is far from over. Later then. I still have a party to level up.